Home Training USER RESEARCH: Learning from users
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USER RESEARCH: Learning from users

≣ Objective of the training

User research is an essential step in a user-centered design cycle. Using sociological and anthropological techniques, you will learn how to conduct semi-directed interviews or carry out observations that will allow you to produce concrete and pragmatic results for the rest of your digital projects.

At the end of this training, you will know:

  • Define user research goals
  • Write a maintenance guide
  • Conducting user interviews
  • Conduct a field study
  • Analyze the information collected
  • Produce the appropriate deliverables
  • Suggest product recommendations

≣ Appreciation of the training

Overall average: 8,8/10

  1. Organization assessment: 3,8/4
  2. Goal assessment: 3,7/4
  3. Evaluation of the service: 3,9/4

The ratings are the synthesis of the cumulative assessments of our trainees from 01/01/2021 to 06/01/2023.

≣ Pedagogical and technical modality


During these two days, you will benefit from an immersive training experience.
You will be required to implement user interviews as well as learn about real observation situations based on a design challenge. Our consultant-trainer will support you in carrying out the various practical applications and their expectations.

Our training is based on the know-how of our consultants and illustrated by their feedback.

Our curriculum is designed according to the following principles:

  • Répartition learning time between 30% theory & 70% practice
  • Illustration User Research on concrete cases
  • Put into practice a User Interview on a design challenge
  • Trades regularly with the trainer and the participants
  • Evaluation and analysis by a trainer-consultant expert in User Research

Educational materials: each of the learners has a USB key with the training materials (and/or sent by email if necessary).

Teaching materials : provision of materials for the various practices (post-it notes, markers, tape, scissors, etc.).

Technology: a large screen is used for the projection of the training material and access to the Google suite, particularly Google Doc, for practical exercises.

Learners with disabilities, we are at your side to identify the most suitable arrangements for teaching methods and materials or the relevant human aids.

For more information, contact our disability referent: referent-handicap.training@ux-republic.com / +01 (44)94 90 70 XNUMX XNUMX

≣ Duration of training

  • Duration: 7 hours spread over one day

≣ Evaluative modalities

  • A knowledge check in the form of MCQs or practical exercises is carried out during and at the end of the training. It allows to validate and take back the points not assimilated.
  • A certificate of completion of a training action is sent to the learner.
  • A copy of the attendance sheet is sent to the sponsor.

≣ Peripheral aspects of training

  • Training locations : face-to-face in our creativity room
  • Meals : breakfast, lunch and other snacks and drinks are offered

≣ Prerequisites

  • Have at least one first experience in the study or design of digital projects.

≣ Audiences concerned

The training is aimed at all digital professionals (BtoB, BtoC, BtoE):

UI-Designer / Artistic Director / Developer / Product Designer / Product Owner / Product Manager / Project Manager / Marketing Manager / Data Analyst / Digital Transformation Consultant / …

≣ Method and access times

  • To be final, an order must be expressly made on paper via the registration form on our site. For any registration, an acknowledgment of receipt and the training agreement are sent to the person responsible for registration.
  • The access time may vary from 1 to 15 days depending on the payment method. For all companies resident in France, payment of the training price must be made upon receipt of the invoice. For all companies resident outside France and people with independent activity, payment of the training price must be made before the day of the training, in cash and without discount.

Time program

One-day training

1 - 1
Introduction to User Research
- Why do research?
- When to use which research methods
- Put into practice
1 - 2
Choosing the best UX research method
- Key research methods
- A method for each step of the design process
- Put into practice
1 - 3
User interviews
- Principles
- Process
- Put into practice
1 - 4
Field studies
- Principles
- Process
- Put into practice

Date

24 April 2023
Expired!

Time

9 AM - 30 PM

Price excl.VAT

€800

Category

METHODOLOGY,
RESEARCH,
UX-DESIGN

Location

UX-REPUBLIC Belgium
12 avenue de Broqueville - 1150 Woluwe-Saint-Pierre

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