Training

March 2023
ux writing

UX WRITING: CREATING HUMAN LINKS THROUGH MICROCOPY # Paris

36%, a magic number? This is the average percentage that text represents within the 25 most popular apps in the App store according to a 2019 study by Jonathon Colman. Too often neglected or even replaced by placeholder text, content is nevertheless a central element in supporting the understanding and overall experience of all brands' digital services and products. UX Writing addresses usability issues by designing with content. This training places or replaces the designer in a logic of systemic content creation. ...
29 - 31 Mar
9h30 - 17h30
UX-REPUBLIC Paris
11 rue de Rome - 75008 Paris
April 2023

DESIGN DEPARTMENT: THE FUNDAMENTALS #Paris

Service Design is a holistic design method for framing, crafting, and challenging human-centered omnichannel experiences. This approach consists in approaching a subject from the angle of a service to be rendered without prejudging the final medium of this service. Through research, mapping and prototyping techniques, the objective is to seek meaning before form and to question the viability of the service by taking into account the organization to deliver it. Thanks to the designer's tools, you will learn how to convert service positioning into value for the customer and market opportunities for your company.  ...
03 - 04 Apr
UX-REPUBLIC Paris
11 rue de Rome - 75008 Paris

UX-DESIGN: THE FUNDAMENTALS # Belgium

UX-Design is an experience design method centered on end users. Iterative and value-creating, it relies on the collaboration of project stakeholders to meet a specific need by taking a clearly identified problem as a starting point. ...
03 - 04 Apr
9h30 - 17h30
UX-REPUBLIC Belgium
12 avenue de Broqueville - 1150 Woluwe-Saint-Pierre

UX-DESIGN: THE FUNDAMENTALS # Distanciel

UX-Design is an experience design method centered on end users. Iterative and value-creating, it relies on the collaboration of project stakeholders to meet a specific need by taking a clearly identified problem as a starting point. ...
13 - 14 Apr
Distance
From home!
illustration of training by users in their environment

FIELD EXPLORATION: USER CHALLENGES CLOSE TO THEIR REALITY # Paris

During the exploration phase, investigation and in situ observation are necessary to get to the heart of user knowledge and empathy. Understanding and observing users in their environment makes it possible to grasp their experience, their activity, their real uses. This fieldwork will then be translated into key learnings that are the basis for building new relevant and impactful life scenarios for a service and/or product. This training places or replaces the designer in the position of empathy, putting the human being at the center of reflection and action to design tomorrow's services and customer experiences differently. ...
13 - 14 Apr
9h30 - 12h30
UX-REPUBLIC Paris
11 rue de Rome - 75008 Paris

USER RESEARCH: LEARNING FROM USERS # Paris

User research is an essential step in a user-centered design cycle. Using sociological and anthropological techniques, you will learn how to conduct semi-structured interviews or make observations that will allow you to produce concrete and pragmatic results for the rest of your digital projects. ...
17 April
UX-REPUBLIC Paris
11 rue de Rome - 75008 Paris

ATOMIC RESEARCH # Belgium

Learn how to get the most out of your user data. Atomic Research is an approach directly inspired by Atomic Design to industrialize and make the most of the information you already have by sharing and pooling it across your entire organization and all of your digital products. ...
17 - 18 Apr
9h30 - 17h30
UX-REPUBLIC Belgium
12 avenue de Broqueville - 1150 Woluwe-Saint-Pierre

USER TESTS: LEARN & IMPROVE # Paris

User tests are success accelerators. They make it possible to highlight the blocking points and bring out opportunities for improvement. They must be conducted at each stage of the project and without waiting. In the lab or in guerrilla mode, they will allow you to validate your design hypotheses, the user experience or your value proposition.  ...
18 April
UX-REPUBLIC Paris
11 rue de Rome - 75008 Paris
training illustration

PILOT AND MEASURE UX # Distance

The management and measurement of the user experience is very important to make reliable and demonstrate the impact of the creation or redesign of a digital solution. To demonstrate the return on investment, you must learn to organize and then manage the UX and listen to user feedback to anticipate, group and analyze the recurrence of uses, needs and blocking points. ...
18 April
9h30 - 17h30
Distance
From home!

DESIGN THINKING: CREATING INNOVATION # Distanciel

Design Thinking is a method of solving complex problems through creativity and collaboration. This approach places innovation at the intersection of business needs, technical feasibility and end-user expectations. Using the designer's tools, you will learn how to convert innovation into customer value and market opportunities for your business.  ...
20 - 21 Apr
Distance
From home!

ATOMIC RESEARCH # Paris

Learn how to get the most out of your user data. Atomic Research is an approach directly inspired by Atomic Design to industrialize and make the most of the information you already have by sharing and pooling it across your entire organization and all of your digital products. ...
20 - 21 Apr
9h30 - 17h30
UX-REPUBLIC Paris
11 rue de Rome - 75008 Paris

USER RESEARCH: LEARNING FROM USERS # Belgium

User research is an essential step in a user-centered design cycle. Using sociological and anthropological techniques, you will learn how to conduct semi-structured interviews or make observations that will allow you to produce concrete and pragmatic results for the rest of your digital projects. ...
24 April
9h30 - 17h30
UX-REPUBLIC Belgium
12 avenue de Broqueville - 1150 Woluwe-Saint-Pierre
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