Remote training

annually Monthly Weekly Daily List Grid Tile
April 2024

SERVICE DESIGN: THE FUNDAMENTALS #Distance

Service Design is a holistic design method for framing, crafting, and challenging human-centered omnichannel experiences. This approach consists in approaching a subject from the angle of a service to be rendered without prejudging the final medium of this service. Through research, mapping and prototyping techniques, the objective is to seek meaning before form and to question the viability of the service by taking into account the organization to deliver it. Thanks to the designer's tools, you will learn how to convert service positioning into value for the customer and market opportunities for your company.  ...
25 - 26 Apr
Distance
From home!
1.500€
May 2024

USER RESEARCH: LEARNING FROM USERS # Distanciel

User research is an essential step in a user-centered design cycle. Using sociological and anthropological techniques, you will learn how to conduct semi-structured interviews or make observations that will allow you to produce concrete and pragmatic results for the rest of your digital projects. ...
13 May
Distance
From home!
800€

USER TESTS: LEARN & IMPROVE # Distanciel

User tests are success accelerators. They make it possible to highlight the blocking points and bring out opportunities for improvement. They must be conducted at each stage of the project and without waiting. In the lab or in guerrilla mode, they will allow you to validate your design hypotheses, the user experience or your value proposition.  ...
14 May
Distance
From home!
800€

FIGMA # Remote

Figma is a collaborative tool specializing in the design, presentation, prototyping and inspection of user interface code. Powerful tool on the market, it offers UX/UI designers, project managers or Product Owners and developers to design four-handed in real time. Its shared library that can be activated and deactivated is a major asset for gaining speed of execution. ...
May 23-24
Distance
From home!
1.500€
June 2024

DESIGN SPRINT: INITIATION & FACILITATION # Distanciel

Solve complex problems in 4/5 days thanks to a method based on collaboration, prototyping and user testing. This method designed by Google Venture, is at the crossroads of business strategy, UX-Design, Design Thinking. Widely used to launch a project or improve a product, you can integrate it as much in Agile environments as in other more traditional organizational modes. ...
06 - 07 June
Distance
From home!
1.500€

UI-DESIGN: THE FUNDAMENTALS # Distanciel

UI-Design is the process of creating interfaces for software or digital products with an emphasis on appearance or style. However, this discipline goes far beyond and is essential to support a quality and memorable digital user experience. ...
13 - 14 June
Distance
From home!
1.500€

SCRUM PRODUCT OWNER – SCRUM INSTITUTE CERTIFICATION # Distance

The Product Owner has a unique and broad role in Scrum. He combines the roles of project manager and product manager. The Product Owner represents the customer's point of view in a project. It must be closely integrated into the teams. He actively participates in the design and development processes until delivery in order to guarantee maximum added value for each version of the product. ...
20 - 21 June
Distance
From home!
1.500€
September 2024

UX-DESIGN: THE FUNDAMENTALS # Distanciel

UX-Design is an experience design method centered on end users. Iterative and value-creating, it relies on the collaboration of project stakeholders to meet a specific need by taking a clearly identified problem as a starting point. ...
02 - 03 Sep
Distance
From home!
1.600€

FIGMA # Remote

Figma is a collaborative tool specializing in the design, presentation, prototyping and inspection of user interface code. Powerful tool on the market, it offers UX/UI designers, project managers or Product Owners and developers to design four-handed in real time. Its shared library that can be activated and deactivated is a major asset for gaining speed of execution. ...
12 - 13 Sep
Distance
From home!
1.500€
October 2024

DESIGN THINKING: CREATING INNOVATION # Distanciel

Design Thinking is a method of solving complex problems through creativity and collaboration. This approach places innovation at the intersection of business needs, technical feasibility and end-user expectations. Using the designer's tools, you will learn how to convert innovation into customer value and market opportunities for your business.  ...
14 - 15 Oct
Distance
From home!
1.500€
November 2024

DESIGN SPRINT: INITIATION & FACILITATION # Distanciel

Solve complex problems in 4/5 days thanks to a method based on collaboration, prototyping and user testing. This method designed by Google Venture, is at the crossroads of business strategy, UX-Design, Design Thinking. Widely used to launch a project or improve a product, you can integrate it as much in Agile environments as in other more traditional organizational modes. ...
04 - 05 Nov
Distance
From home!
1.500€

SKETCH: THE ESSENTIAL # Distanciel

Sketch is one of the reference tools for designing web and mobile interfaces. Its open ecosystem, its reliability and its continuous evolutions offer UX & UI Designers a very broad spectrum of use: from wireframe to high-fidelity model. With a software for two professions, Sketch allows a collaborative and fast approach to interface design. Associated with Flinto, it is possible to create rapid or advanced prototypes with these two solutions. Finally, exporting models to developers is streamlined thanks to the Zeplin solution.  ...
14 - 15 Nov
Distance
From home!
1.500€
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