UX Calendar – December 9 – 5 must-have UX books

9 December

5 great UX books to order from Santa

User experience design_
User experience design, Sylvie Daumal
This book is for anyone who wants a quick overview of UX design in general. Sylvie Daumal explains that UX design is not a profession but a process of discovery, definition, development and delivery. The book offers many methodologies (benchmark, e-reputation, personas) and demonstrates the interest of designing iteratively.
 
Design of Everyday thing
The Design of everyday things, Don Norman
If you only need to read one book on UX design, I recommend this one. Don Norman is one of the pioneers of UX design (1993) and worked at Apple as vice president of the Apple Lab (ATG). He develops the notion of user-centered design. An object must be designed according to the needs of a user and not according to aesthetic criteria. The book discusses the simplification of tasks, the concept of affordance (intuitive use) and error design. Book only available in English.
 
Web ergonomics
Web ergonomics, Amelie Boucher
A must-have to design an effective and efficient product to satisfy its users. Amélie Boucher demonstrates received ideas about ergonomics (of the “3 clicks or nothing” type). It lists ergonomic concepts (Gesalt theory, law of proximity, similarity, etc.) and gives advice for carrying out ergonomic audits.
 
Gamestorming_
Gamestorming, Dave Gray
Is it really necessary to have a meeting? The book explains the key success factors for organizing and leading workshops for the collection of needs and ideation. It lists a hundred different workshops to introduce, experiment, prioritize and close meetings. My favorite workshops: card sort, forced ranking, stakeholder analysis and storyboard.
 
The Lean Startup
The Lean Startup, Eric Ries
Number 1 in sales on Amazon.com in the “New Business Enterprise” category, this book is aimed at people who want to improve the organization of an entity or a company. Eric Ries thinks a business plan is a waste of time. Better to try, make mistakes and adapt to consumer needs. This is a new international approach that changes the way of designing and launching new products.
 
Marina Wiesel – UX Designer @UXRepublic
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