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This card game presents in a synthetic and playful way UX methods (User Experience) most commonly used for the design of interactive products and services (web, tablet, mobile, etc.).

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Description

3 families of cards

This card game presents in a synthetic and playful way UX methods (User Experience) most commonly used for the design of interactive products and services (web, tablet, mobile, etc.).

#1 Analysis, observation and information gathering
#2 Collaborative design
#3 Assessment and testing

32 cards inside

expert assessment, individual interview, shadowing, focus group, persona, brainstorming, crash test, card sorting, user journey, wireframes, six to One, interactive prototype, eye tracking, A/B Testing, SUS questionnaire, user test, thinking aloud , log analysis / KPI, the Evangelist profile, the Activist profile and the Scientist profile.

292g glossy paper cards, cardboard sleeve

Free shipping for metropolitan France.
(Delivery in 7 working days from the order)

The UX-Cards © (brand and content) are registered with the INPI. Any copy, even partial, of the graphics or content is not authorized without the prior written consent of UX-Republic.