≣ Objective of the training

The audience of brands on the Internet is more and more fragmented on different screens: smartphones, tablets, watches and tomorrow new connected objects.
Google recommends Mobile First for the referencing of pages on its search engine. In order to lead the transformation from a desktop site to a mobile site, to design a Mobile First project from the outset, it is necessary to adopt the mobile thinking

Losing 80% of your screen space forces you to focus. You need to make sure that what stays on the screen is the most important set of features for your customers and your business. Luke Wroblewski 

At the end of this training, you will know:

  • Explain the golden rules of Mobile First
  • Practice design a Mobile First interface
  • Practice the audit ofan existing interface via analysis grids
  • Categorize content by analyzing user needs
  • Quote the ergonomic specificities of a mobile interface
  • To build a rapid prototype of a user journey

≣ Appreciation of the training

Overall average: 7,1/10

  1. Organization assessment: 3,5/4
  2. Goal assessment: 3/4
  3. Evaluation of the service: 3,2/4

The ratings are the synthesis of the cumulative assessments of our trainees from 01/01/2021 to 06/01/2023.

≣ Pedagogical and technical modality

During these two days, you will benefit from an immersive training experience.
You will be required to implement all the stages of the Mobile First design in order to solve a concrete problem on the basis of a design challenge (creation of an application, transformation to mobile, etc.). Our consultant-trainer will accompany you in the realization of the various practices and their expectations.

Our training is based on the know-how of our consultants and illustrated by their feedback.

Our curriculum is designed according to the following principles:

  • Répartition learning time between 30% theory & 70% practice
  • Illustration Mobile Design on concrete cases
  • Put into practice on a design challenge
  • Trades regularly with the trainer and the participants
  • Evaluation and analysis by a trainer-consultant expert in Mobile Design

Educational materials: each of the learners has a USB key with the training materials (and/or sent by email if necessary).

Teaching materials : provision of materials for the various practices (post-it notes, markers, tape, scissors, etc.).

Technology: a large screen or a video projector is necessary for the projection of the training material and the practical exercises.


A 3-month access to OpenClassrooms is included to ensure a 360° increase in skills, know-how and know-how.
You will receive an email giving access to the OpenClassrooms platform when your training experience begins.

For this training, we recommend the course “Develop your soft skills".


Learners with disabilities, we are at your side to identify the most suitable arrangements for teaching methods and materials or the relevant human aids.

For more information, contact our disability referent: referent-handicap.training@ux-republic.com / 01 44 94 90 70

≣ Duration of training

  • Duration: 7 hours spread over 1 day

≣ Evaluative modalities

  • A knowledge check in the form of MCQs or practical exercises is carried out during and at the end of the training. It allows to validate and take back the points not assimilated.
  • A certificate of completion of a training action is sent to the learner.
  • A copy of the attendance sheet is sent to the sponsor.

≣ Peripheral aspects of training

  • Training locations : face-to-face on your premises
  • Number of participants : max 8
  • Meals : at your expense

≣ Prerequisites

  • Have at least 1 first experience in digital interface design
  • have an interest for User Experience

≣ Audiences concerned

The training is aimed at all web professionals, in agencies, SSII or software publishers:

UI-Designer / Webdesigner / Developer / Product Designer / Product Owner / Product Manager / Project Manager / Digital Transformation Consultant / …

≣ Method and access times

  • To be definitive, an order must be expressly formulated on paper via the registration form on our site. For any registration, an acknowledgment of receipt and the training agreement are sent to the registration manager.
  • Access times may differ from 1 to 15 days depending on the method of payment. For all companies resident in France, the payment of the price of the training is to be made upon receipt of the invoice. For all companies resident outside France and people with a self-employed activity, the payment of the price of the training is to be made before the day of the training, in cash and without discount.

Time program

Day 1: Introduction - Mastery - Design

1 - 1
Introduction to Mobile Design
- Introduction by example
- Mobile opportunities
- From tabbar to tabbar
- From skeuomorphism to Material Design
- The golden rules of Mobile First
1 - 2
Master media and OS
- Differentiate Mobile First, Application, Progressive Web App
- Master the iOS, Android and Web guidelines
- Learn the right vocabulary
- Understand mobile ergonomics
1 - 3
Design according to Mobile First rules
- Understand skeumorphism and flat design
- Prioritize information
- Turn multiple main pages into one
- Design with the right tools
1 - 4
Adapting a Mobile First site to Desktop
- From Mobile First to the Desktop version
- Create an omni-channel User Experience
- Integrate the specificities of devices into its design
- Optimize the design process

Book the event

Pre-registration for a training session € HT

Leave us your contact details on the next page. We will contact you to finalize your registration for the training.

Available Seats: Unlimited
The ticket Pre-registration for a training session is exhausted. You can try another ticket or another date.


December 30, 2024


9 am - 30 pm

Price excl.VAT



Within your premises

Next occurrence

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  • Date
    December 30, 2024
  • Hour
    9 am - 30 pm