During these two days, you will benefit from an immersive training experience.
You will be required to implement the entire design cycle up to prototyping in order to design a digital product based on a design challenge (application, website, etc.). Our consultant-trainer will accompany you in the realization of the various practices and their expectations.
Our training is based on the know-how of our consultants and illustrated by their feedback.
Our curriculum is designed according to the following principles:
- Répartition learning time between 30% theory & 70% practice
- Illustration tools on concrete cases
- Put into practice by creating a prototype
- Trades regularly with the trainer and the participants
- Evaluation and analysis by an expert trainer-consultant on Sketch
Educational materials: each of the learners has a USB key with the training materials (and/or sent by email if necessary).
Teaching materials : provision of materials for the various practices (post-it notes, markers, tape, scissors, etc.).
Technology: a large screen or a video projector is necessary for the projection of the training material and the Sketch license for the practical exercises.
A 3-month access to OpenClassrooms is included to ensure a 360° increase in skills, know-how and know-how.
You will receive an email giving access to the OpenClassrooms platform when your training experience begins.
For this training, we recommend the course “Work independently".
Learners with disabilities, we are at your side to identify the most suitable arrangements for teaching methods and materials or the relevant human aids.
For more information, contact our disability referent: referent-handicap.training@ux-republic.com / 01 44 94 90 70