Home Training UI-DESIGN: THE FUNDAMENTALS #Intra

UI-DESIGN: THE FUNDAMENTALS #Intra

≣ Objective of the training

UI-Design is the process of creating interfaces for software or digital products with an emphasis on appearance or style. However, this discipline goes far beyond and is essential to support a quality and memorable digital user experience.

Good designs do not depend on the medium used. To create a quality design, you have to think carefully about what you want to do and the framework in which it fits, before you even start. Susan Kare

At the end of this training, you will know:

  • Quote UI-Design vocabulary elements
  • Schematize the key stages of the UI-Design design method
  • Practice the design of a web interface for desktop and mobile
  • Enforce a design system and interface guidelines
  • To build an interactive prototype
  • How to donate (UK) an engaging customer speech on interface design
  • compiler its deliverables for the integration

≣ Appreciation of the training

Overall average: 8,1/10

  1. Organization assessment: 3,8/4
  2. Goal assessment: 3,5/4
  3. Evaluation of the service: 3,7/4

The ratings are the synthesis of the cumulative assessments of our trainees from 01/01/2021 to 10/11/2022.

≣ Pedagogical and technical modality


During these two days, you will benefit from an immersive distance learning experience.
You will be required to implement the entire design cycle of UI-Design in order to solve a concrete problem on the basis of a design challenge (creation of a service, design of an application, redesign of course customer…). Our consultant-trainer will accompany you in the realization of the various practices and their expectations.

Our training is based on the know-how of our consultants and illustrated by their feedback.

Our curriculum is designed according to the following principles:

  • Répartition learning time between 40% theory & 60% practice
  • Illustration of UI-Design on concrete cases
  • Put into practice of UI-Design and its conventions on a design challenge
  • Trades regularly with the trainer and the participants
  • Evaluation and analysis by a trainer-consultant expert in UI-Design

Educational materials: each of the learners has a download link with the training materials.

Teaching materials : provision of all the collaborative material.

Technology: a large screen or a video projector is necessary for the projection of the training material and a Figma link to support hands-on exercises.

Learners with disabilities, we are at your side to identify the most suitable arrangements for teaching methods and materials or the relevant human aids.

For more information, contact our disability referent: referent-handicap.training@ux-republic.com / 01 44 94 90 70

≣ Duration of training

  • Duration: 14 hours spread over 2 consecutive days

≣ Evaluative modalities

  • A knowledge check in the form of MCQs or practical exercises is carried out during and at the end of the training. It allows to validate and take back the points not assimilated.
  • A certificate of completion of a training action is sent to the learner.
  • A copy of the attendance sheet is sent to the sponsor.

≣ Peripheral aspects of training

  • Training locations : face-to-face on your premises
  • Meals : at your expense

≣ Prerequisites

  • have an interest for UI-Design

≣ Audiences concerned

UX-Designer / Artistic Director / Junior UI-Designer / Webdesigner / Developer / Product Designer / Product Owner / Product Manager / Project Manager / Digital Transformation Consultant / Print Designer / …

≣ Method and access times

  • To be definitive, an order must be expressly formulated on paper via the registration form on our site. For any registration, an acknowledgment of receipt and the training agreement are sent to the registration manager.
  • Access times may differ from 1 to 15 days depending on the method of payment. For all companies resident in France, the payment of the price of the training is to be made upon receipt of the invoice. For all companies resident outside France and people with a self-employed activity, the payment of the price of the training is to be made before the day of the training, in cash and without discount.

Time program

Day 1: Introduction - Discovery - Production techniques

1 - 1
Introduction: fundamental notions of interface design
- Define the notions of interface design
- Identify the principles of navigation and ergonomics according to the media
- Visually structure and prioritize information
- Discover new trends in UI-Design
1 - 2
Discovery: responsiveness and technical constraints
- Define standard design formats and breakpoints
- Identify constraints related to development techniques and formats
- Set up a grid of 8
1 - 3
Production techniques: methods and tools
- Discover the different software, plugins and design tools
- Define an accessible range of colors
- Choose your typographical principle

Day 2: System design - Interface design - Prototype and deliverables

2 - 1
Design system: the basics of design
- Define the notions of design system and its objectives
- Think in atomic design
- Prioritize its components and link component libraries
- Create a simple component
2 - 2
Interface design: design process
- Discover the structure and design process of a high fidelity model
- Design a simple interface
- Design interaction elements
- Understand the method of declination of this interface in other formats
2 - 3
Prototype and deliverables: techniques and tools
- Know the different prototyping software
- Create an interactive prototype
- Prepare finalized files for export

Book the event

Pre-registration for a training session € HT

Leave us your contact details on the next page. We will contact you to finalize your registration for the training.

Available Seats: Unlimited
The ticket Pre-registration for a training session is exhausted. You can try another ticket or another date.

Date

December 29 - 30, 2022

Price excl.VAT

€6.000

Category

METHODOLOGY,
PRODUCT

Location

Within your premises
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